Gametime Harvard Case Solution & Analysis

Gametime Case Solution

The case follows Brad Griffith, the creator of Gametime, a mobile application for acquiring and redeeming occasion tickets. The case takes a look at how Griffith evaluates regardless if he has actually discovered an appealing service chance at first, and later on whether he has actually discovered product/market fit. It likewise explains Griffith's choice to get a solo creator and how he leverages professionals and consultants in constructing the item.

Knowing Goal

- \ tConducting marketing research to fine-tune idea and get product-market fit - \ tGoing alone vs. hiring co-founders - \ tCompeting versus a huge - \ tCan you develop an organisation based upon remaining ahead - \ tWhere to begin in developing a promote location - \ tBeing entrepreneurial-- exactly what does that mean-- getting the best from restricted resources to create development

This is just an excerpt. This case is about Business

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