AtomShockwave – A Venture Rollercoaster in the Online Entertainment Industry Harvard Case Solution & Analysis

AtomShockwave - A Venture Rollercoaster in the Online Entertainment Industry Case Solution

This case may be utilized to show the start-up procedure, from the preliminary vision and also fundraising attempts, to fast expansion and succeeding downturn and shakeup. The case works to talk about the concerns of recognizing brand-new earnings origins as a procedure of research, the recognition and expedition of cross-business harmonies, and the function of vision and concentration in brand new projects.

This instances explains the beginning, fast growth, and loss of an online home entertainment venture via the Internet upsurge and bust. After a merging and uncomfortable rebuilding, the business owner had the ability to reach and endure the decline capital break-even in 2002. He is now confronted with hard tactical concerns about his capability to complete in each of its services: a little specific niche market place where the business is the clear leader, and a bigger, quickly growing market place where it deals with effective rivals.

published: 06 Jan 2006

This is just an excerpt. This case is about Entrepreneurship

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AtomShockwave – A Venture Rollercoaster in the Online Entertainment Industry

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