Hot wheels at mettle: Reinventing the wheel Harvard Case Solution & Analysis

Hot wheels at mettle: Reinventing the wheel Case Study Analysis

The Internet of Toys market will soon become the largest market in the world. And because of this, toy companies are eager to innovate in this area. By combining digital technology with immersive toys; toymakers can help kids with STEM skills. For example, In Australia, there is a growing STEM workforce and a decrease in students’ will to study STEM related subjects. Toys can help with STEM skills, which can be an excellent way to help the kids in learning about the future.

With digital toys, kids would be able to build and play with virtual toys that will mimic their physical counterparts. With the advent of digital technologies; children can learn to program their devices through apps. By connecting the two, kids can learn to create their own virtual games. And by incorporating interactive technology into their toys; parents can also make them more attractive. These toys can also be used for teaching children how to use digital technology(MARK WILSON, 2020).

Value proposition in Digital Toys Market

Developing a strong value proposition is critical to the success of any business. It is also important to know the language of customers. The following are some tips which can help you in developing a compelling value proposition. Keep in mind that the most effective value propositions are often the simplest ones. If you want to succeed in the digital toy market, you must know how to appeal to the needs of children and parents.Value proposition in digital work should be based on new features and versions on a daily basis.

Future growth plans for Hot Wheels'

As there are 3 alternatives available to hot wheels, first being: the company should only focus on producing physical toys, second being, the company should focus on producing digital toys only, whereas, the last option for the company is to consider the mix of both physical and digital toys. In recent years, the global toy industry has experienced a number of major trends and changes. For example:the toy industry is witnessing more innovation than it has even seen before.

This is primarily due to the emergence of the Internet of Toys, which focuses on connected and interactive toys. The key factors which influence the growth of the toy industry are the adoption of new technologies and the availability of innovative toys. The market for these toys will be driven by technological advancements and the availability of digital toys. The global digital toy industry is predicted to grow at a faster rate over the next few years.

Furthermore, the growing demand for smart devices is anticipated to drive the market. As the demand for smart toys is expected to be on an increasing trend; the industry will be able to cope with the growing popularity of digital games and apps. The development of augmented and virtual reality games will impact the market for intelligent toys, as these will allow the children to learn new things while having fun. The global digital toy industry is thriving, and this trend will only continue.

A growing trend in the digital toy industry is augmented reality. These games are being manufactured for children so that they could to develop analytical and reasoning skills. In addition, the emergence of the Internet of Toys is further augmenting this market. Additionally, augmented reality toys are becoming more affordable. The increasing number of middle-class individuals and the emergence of digital technologies will help the toy industry grow. The internet of Toys can make learning fun and educational.

There is also a demand for new physical toys in the toy industry, and this demand is on a daily basis, considering which, it wouldn’tbe wrong to say that there is an increased margin for innovation in the physical toy industry. So we would suggest Mattle to focus on both and produce mix toys instead of just focusing on digital world. The innovation in physical product is also important because of the demand and the expertise of Mattel in  it.

 Recommendation

The global rise of digital toys will also help the companies in expanding their business in emerging markets. In addition to e-commerce, connected toys will also help the company in  boosting its sales. Leading companies in the connected toys sector include Mattle, which provides interactive, smart toys, and learning games. These toys improve children's cognitive and emotional skills, and they also stimulate children’s autonomy. These factors will boost global growth for digital toys. So, there are a lot of scope for innovation in the market.

As the demand for smart toys continue to grow; the industry will be able to cope with the growing popularity of digital games and apps. The development of augmented and virtual reality games will impact the market for smart toys, as these will allow children to learn new things while playing. The global digital toy industry is thriving, and this trend is expected to continue. Furthermore, there is an extreme level of innovations in the toy industry, and the augmented reality market will continue to increase.

There is also a daily demand for new physical toys in the toy industry, which indicates that there is also a margin for innovation in the physical toy industry. So we would suggest Mattle to focus on both and produce mix toys instead of all-out digital world. The innovation in physical products is also important because of the demand as well as the expertise of Mattel in it. Because throughout this digital world, where children are becoming more interested in video gaming, a limited-edition line in collaboration with any video game or popular children's domain would pique their interest.

But as the company has limited resources;it should focus on mix play for the time being, because it will target a large amount of customer base. This strategy will prevent the corporation from concentrating just on the physical toy industry. To optimize its impact, the organization can stay trendy and make unique offers for its customers if it leverages corporation leverage the Virtual or AI technology, such as: virtual reality technology to make its products more attractive to its customers.................

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