Competitive Dynamics in Home Video Games (J): The Next Generation Nintendo Harvard Case Solution & Analysis

Nintendo need to make some important decisions related to launch and design succeed his 16-bit console, Super NES. Rewritten version of the previous case. This is part of a series of cases study of the competitive dynamics in the home video game industry from 1970 into the new millennium. "Hide
by Peter J. Coughlan Source: Harvard Business School 2 pages. Publication Date: June 13, 2001. Prod. #: 701100-PDF-ENG

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